[HTV9] Digital Art Program \u2013 A potential direction for Gen Z who love art & technology<\/strong><\/p>\n At HSU, students will gain knowledge from the basics of painting, color, and composition to advanced digital subjects, 3D software, visual effects; at the same time approach to the concepts of creativity, idea development, marketing; Subsequently, their skills are applied in fields such as animation, gaming, cinema, advertising, and publishing.<\/p>\n\t\t\t\t\t\t\t<\/div>\r\n\t\t\t\t\t\t\t\t\t\t\t<\/div>\r\n\t\t\t\t<\/div>\r\n\t\t\t<\/div>\r\n\t\t<\/div>\r\n\t\n\n\n With the strong development of the 4.0 era, the design major is also facing increasingly outstanding creative challenges. The art element does not stop at printing or expressing on traditional materials but gradually adapts to creative presentation in space, interactive, VR, AR augmented reality.<\/p>\n\n\n\n Digital Art Program was developed in line with the strategic goal of building a university applying new technology. Students will access knowledge from the basics of painting, colors, composition, lines\u2026 to the transfer of subjects in digital painting \u2013 digital painting, 3D software, visual effects; At the same time, approach the concepts of creativity, idea development, marketing, branding \u2026 From there, applying the work to the fields of animation \u2013 animation, games, cinema, advertising, illustration publications\u2026<\/p>\n\n\n\n Digital Art is a discipline that applies Visual Art to Digital forms of expression to meet the human resource needs of the creative industry 4.0 in the field of art.<\/p>\n\n\n\n Equips students with knowledge from the basics of painting, colors, composition, and line\u2026 to the transfer of subjects in digital painting, 3D software, visual effects; At the same time, access to the concepts of creativity, idea development, marketing, branding \u2026 Since then, the work has been applied to the fields of animation, games, cinema, advertising, illustration publications.<\/p>\n\n\n\n The program includes typical subjects such as: Foundations of Art Creation, Digital Illustration Techniques, Basic Sculpture, Design Thinking, Project Management, Character Design, Spatial Design, Game Graphic Design, Commercial Product Illustration, 3D Sculpture \u2013 Zbrush; Dynamic graphics; Brand identity graphic\u2026<\/p>\n\n\n\nProgram Introduction<\/h2>\n\n\n\n
Program Advantages<\/h2>\n\n\n\n
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Education Program<\/h2>\n\n\n\n