{"id":3085,"date":"2018-01-09T04:29:00","date_gmt":"2018-01-08T21:29:00","guid":{"rendered":"https:\/\/hoasen.ntc33.net\/dnvl\/3d-c-l-a-y-studio-tuyen-dung-fx-artist\/"},"modified":"2023-10-05T08:43:00","modified_gmt":"2023-10-05T01:43:00","slug":"3d-c-l-a-y-studio-tuyen-dung-fx-artist","status":"publish","type":"post","link":"https:\/\/ntc33.net\/dnvl\/3d-c-l-a-y-studio-tuyen-dung-fx-artist\/","title":{"rendered":"3D C.L.A.Y Studio tuy\u1ec3n d\u1ee5ng FX artist"},"content":{"rendered":"<\/p>\n
<\/span>\t<\/p>\n <\/p>\n –\u00a0\u00a0\u00a0\u00a0 Create particle, rigid body, fluid, cloth, fur or hair simulations with Maya for VFX or full CG projects for films or TVC.<\/p>\n –\u00a0\u00a0 \u00a0Work with animation, lighting and lookdev teams, as well as art director<\/p>\n \u00a0<\/p>\n Job requirements<\/strong>:<\/p>\n –\u00a0\u00a0 \u00a0Proficient with Maya’s RBD, particles and fluids.<\/p>\n –\u00a0\u00a0 \u00a0Knowing other Maya plug-ins is a big plus.<\/p>\n –\u00a0\u00a0 \u00a0Not afraid to get really technical if needed, curious, smart, serious and highly motivated<\/p>\n –\u00a0\u00a0 \u00a0Scientific background is a plus<\/p>\n –\u00a0\u00a0 \u00a0Problem solver, multi-tasking, good teamwork and willing to learn<\/p>\n –\u00a0\u00a0 \u00a0Good comprehension of English<\/p>\n For seniors<\/u>: Demo reel should showcase FX ability in priority.<\/p>\n For juniors<\/u>: Show an acute interest in FX, have tests and exercises showcased in a demo reel.<\/p>\n Job type<\/strong>: Full time (Freelancer is also in consideration)<\/p>\n<\/div>\n<\/div>\n<\/div><\/div>\n<\/p><\/div>\n<\/section>\n Th\u00f4ng Tin Tuy\u1ec3n D\u1ee5ng N\u01a1i l\u00e0m vi\u1ec7c:\u00a0 TP. H\u1ed3 Ch\u00ed Minh M\u1ee9c l\u01b0\u01a1ng:\u00a0 Th\u1ecfa thu\u1eadn S\u1ed1 l\u01b0\u1ee3ng tuy\u1ec3n d\u1ee5ng:\u00a0 1 Th\u1eddi h\u1ea1n nh\u1eadn h\u1ed3 s\u01a1:\u00a0 31\/01\/2018 Y\u00eau c\u1ea7u c\u00f4ng vi\u1ec7c M\u00f4 t\u1ea3 c\u00f4ng vi\u1ec7c:\u00a0 –\u00a0\u00a0\u00a0\u00a0 Create particle, rigid body, fluid, cloth, fur or hair simulations with Maya for VFX or full CG projects for films or TVC. –\u00a0\u00a0 \u00a0Work with animation, lighting and lookdev teams, as well as art director \u00a0 Job requirements: –\u00a0\u00a0 \u00a0Proficient with Maya’s RBD, particles and fluids. –\u00a0\u00a0 \u00a0Knowing other Maya plug-ins is a big plus. –\u00a0\u00a0 \u00a0Not afraid to get really technical if needed, curious,…<\/p>\n","protected":false},"author":2,"featured_media":3086,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[22],"tags":[],"acf":[],"_links":{"self":[{"href":"https:\/\/ntc33.net\/dnvl\/wp-json\/wp\/v2\/posts\/3085"}],"collection":[{"href":"https:\/\/ntc33.net\/dnvl\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/ntc33.net\/dnvl\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/ntc33.net\/dnvl\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/ntc33.net\/dnvl\/wp-json\/wp\/v2\/comments?post=3085"}],"version-history":[{"count":1,"href":"https:\/\/ntc33.net\/dnvl\/wp-json\/wp\/v2\/posts\/3085\/revisions"}],"predecessor-version":[{"id":11067,"href":"https:\/\/ntc33.net\/dnvl\/wp-json\/wp\/v2\/posts\/3085\/revisions\/11067"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/ntc33.net\/dnvl\/wp-json\/wp\/v2\/media\/3086"}],"wp:attachment":[{"href":"https:\/\/ntc33.net\/dnvl\/wp-json\/wp\/v2\/media?parent=3085"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/ntc33.net\/dnvl\/wp-json\/wp\/v2\/categories?post=3085"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/ntc33.net\/dnvl\/wp-json\/wp\/v2\/tags?post=3085"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}